That Hatsune Miku Nintendo Switch game has a massive pile of DLC inbound

/////
2 mins read


News by Matt S.

Hatsune Miku: Project Diva MegaMix just released on the Nintendo Switch overnight (and yes, I did download it, and yes, I do have a review coming). We’ve already got even more to look forward to, though, with SEGA announcing a season pass and DLC schedule that is… well, spectacular, really.

The season pass is costly – 4,500 yen, which is about $60 or thereabouts – but it will give you access to six music packs, which have a pretty aggressive release schedule:

Additional Music Pack 1st (February 13 – as in, right now)
Additional Music Pack 2nd (March)
Additional Music Pack 3rd (March)
Additional Music Pack 4th (April)
Additional Music Pack 5th (April)
Additional Music Pack 6th (May)

The music packs seem like they’re going to be pretty substantial, with the first one having six songs, and four costume modules to enjoy:

Songs

“Musunde Hiraite Rasetsu to Mukuro” (music and lyrics by Hachi)
“Electro Saturator” (music and lyrics by tilt-six)
“Roshin Yuukai” (music by iroha (sasaki) and lyrics by kuma (alfred))
“Double Lariat” (music and lyrics by Ago Aniki)
“Hai wa Hai ni” (music by Tennen and lyrics by Niboshi)
“Kowase Kowase” (music and lyrics by E.L.V.N)

Modules

Hatsune Miku: “Rasetsu to Mukuro (Demons and The Dead)”
Kagamine Rin: “Reactor”
Kaito: “Requiem”
Meiko: “Blazing”

If my maths is correct, that would mean that, if the music packs keep up this pace, the complete season pass will give you 24 additional costumes (unlikely, since I don’t think that there are that many “official” modules left out of the base game), and 36 additional music tracks.

And, yes, I know there will be a lot of people out there that will complain and argue that this stuff should have been in the base game, but… I just don’t care. The base game is already packed. This is icing on the top.

– Matt S. 
Editor-in-Chief
Find me on Twitter: @mattsainsb

This is the bio under which all legacy DigitallyDownloaded.net articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

Previous Story

Developer Q & A: Monster Train – a deckbuilding roguelike with a hellish theme

Next Story

Review: Snack World: The Dungeon Crawl – Gold (Nintendo Switch)

Latest Articles

>