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Friday, April 7, 2017

Project Scorpio solves none of Microsoft's problems, at all

Opinion by Matt S.

Over the last 24 hours, Microsoft, via Eurogamer’s Digital Foundry, released the tech specs of its upcoming Project Scorpio, the is-it-a-new-console-or-just-an-upgrade-to-the-Xbox-One that is similar in concept to Sony’s PlayStation 4 Pro.

The console’s tech specs are exceptional; there’s a detailed run-down of them over at PC World, but the long and short of it is that the console is going to significantly eclipse the PlayStation 4 Pro in terms of raw power. It’s going to make 4K graphics and textures, which require quite high-end PCs, almost native to the console, and that means it’s going to stand out in a league of its own when it comes to the never-ending console tech specs arms race.

Here’s the thing though; it doesn’t matter how powerful Scorpio is. The problems with the Xbox One, and the reason that it failed so completely compared to the PlayStation 4 have absolutely nothing to do with the power that was in them. Microsoft doesn’t understand this, or has no interest in actually addressing its weaknesses as a console manufacturer and game publisher, and for this reason Scorpio is only going to appeal to a certain market. It’s a large market, but make no bones about it; it’s a startlingly specific market and, lucrative or not, it makes the Project Scorpio and remarkably uninteresting piece of hardware.
Project Scorpio solves none of Microsoft's problems, at all
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