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Friday, March 10, 2017

Retro reflections: On my love for Drakengard


Retro reflections by Davis A.

With NieR: Automata now in the open and receiving critical acclaim (you did it Yoko Taro, you finally did it!); I thought to myself, what better time to write about what makes Taro's games so special, and specifically my favorite (for now) of them all, the first, the original, the beginning, Drakengard (Drag-On Dragoon in Japan)? So for this week's retro reflections I will share all of my love for this underrated masterpiece.

Related reading: NieR: Automata is a strong contender for the greatest game of all time, and Matt's review is not helping to keep the hype in check.

Back in 2004, I was in a very dull moment of my gaming life, I was getting tired of playing the same old pseudo-Disney stories of hero saves the heroine; and don't get me wrong, I love cheesy love stories, but I wanted to experience a new approach in storytelling. Drakengard was the answer to my call, because it was just so unconventional. For example take Caim, the protagonist; yes, he is a prince, yes, he wears armor and uses a sword (among many other weapons), but that is as far as the stereotype of hero goes, and the Taroism (this is now a word, get used to it!) kicks in. Caim is a very perturbed fellow, he lost both his parents early in his life and developed a very disturbing relationship with his sister, although he probably loves killing even more than he loves her; I mean, you can even see him smiling whenever he is bathed in the enemy's blood.

Retro reflections: On my love for Drakengard
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