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Monday, February 27, 2017

Yoko Taro is a genius. Here's an interview with him

Interview by Matt S.

Yoko Taro is an absolute genius. He hasn't produced a huge number of games over his career to date, but what he is best known for; the Drakengard series, as well as NieR, have been right up there with the best games that you'll ever play.

Related reading: Why NieR is the greatest game ever.

Taro's games are perhaps best characterised with their intense depth. Beneath the base surface story these games is near-endless thematic depths that continues to reveal more the more that you dig. The more you think about what's going on, the more you are rewarded. Taro-san himself doesn't tend to talk up the constant reflections on existentialism, religion, spirituality and morality that his games explore, but they are there, always accompanied with a healthy taste for surrealism, self-depricating humour, and complex, transgressive storytelling structures.

NieR was the game that you needed to complete over and over again to get a proper picture of what's going on, after all. NieR: Automata, Taro-san's upcoming game on PlayStation 4, is much the same. 

Busy as he is with the game launch, Taro-san still took some time to answer some questions about what inspires him, how he goes about working on his games, and the storytelling elements that are most important to him as he writes and produces his games.

Yoko Taro is a genius. Here's an interview with him
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