Devolver Digital and the Serious Sam guys announce a new survival game, SCUM

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2 mins read


News by Matt S.

Here’s a game production trio worthy of notice: popular grindhouse publisher, Devolver Digital has partnered with the team behind The Talos Principle and Serious Sam (Croteam), and developer, Gamepires, to announce a new survival game, SCUM.

SCUM looks set to be a commentary around the bloodthirsty nature of modern entertainment, which could be delightfully meta about the games industry itself if handled well. From the press release:

The world’s unquenchable need for entertainment has turned towards bloodlust as entertainment behemoth TEC1 is set to premiere season two of its television sensation SCUM. This new season moves the contest from the rugged, enclosed Alcatraz sector to the full grandure of Bagne de Cayenne, an island with a sordid history of violent incarceration. Both fan favorites and new prisoners will clash in a ruthless war of survival while battling for the support of viewers, producers, and corporate sponsors for fame, gifts, and a chance of life after death.

It’s a topic we’ve seen handled in enough games in the past – Manhunt on the PlayStation 2 immediately springs to mind, but this game is far greater in scope than that one, of course. This is a multiplayer, open world survival game that promises an “unprecedented” level of character customisation and control.

Also according to the press release: Players will balance base level needs with knowledge-based skills to manage everything from nourishment, metabolic rate, and body mass to weapons proficiency, combat style, and security systems hacking. Dominate the island with your skills, cunning, and strategies to achieve higher levels of game and receive powerful gifts from corporate sponsors and, if you happen to slip up and die, get resurrected by the show’s producers with all your valuable skills still intact.

The game should be quite the looker, as it’s being built in Unreal 4, and will be available via Early Access on PC next year.

– Matt S. 
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