One of the more interesting bits of news to come this week was the revelation that there might well be a female lead in a future Assassin's Creed console game.There's been a bit of a debate that's sprung up around the idea. While we personally feel it's a little silly to assume that assassin's can only be males (especially when historically that isn't the case at all), it does open up our weekly discussion topic:
When you're given the choice between a male and female character in a game, which do you choose, and is there any particular reason why? Whether that's fighting games, RPG custom characters or something else, we're often given the choice between male and female, and it's not always just an aesthetic decision - it can impact on the way we play the game.
Sound out in the comments, and happy gaming!

5 comments:
Both. It really depends on the games though. If it's a JRPG, I tend to go with a girl, but as in Mass Effect, Commander Shepard will always be male to me.
The vast majority of the time, males. A few exceptions might be if I want to see how the storyline may or may not work differently (even though most of the time it's just a handful of cosmetic changes to the dialog, like in Mass Effect).
It's interesting, but I had never really considered making female characters until several years ago when I realized one of my friends' main WoW character on his server was in fact a female.
Haha, it's funny you mention Commander Shepard. I played a female Shepard, and then I booted up a friend's save file one day and was very confused to find myself in control of a male character. I completely forgot that Shep could be male.
Seems like I'm the opposite of both you and Chris. I almost always play a female character (well, in RPGs. Most other games don't really give you the option still).
Going one step further, I almost always play the *same* female character. Same name, and I keep the character design as close as possible too. The reason? The character design was an Dungeons & Dragons character that I found myself especially enjoying roleplaying, so I impart that role into as many video games I play as possible.
So, 95% of my created characters, whether in RPG's or making something up for Soulcalibur 5 - are based on characters of either my wife's or mine from the MUD we've been running for the last 12 years. :P For example, my wife's primary character for a couple of years, Isabella, is a warrior. That was my pawn in Dragon's Dogma, a character I made for Dragon Age II and a fighter in SC even. But my primary is Chalgyr, which is also a male warrior. First character type/name I create in almost any game with creation. heh
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