Though not technically bankrupt, Arkedo, the team behind some great games including the Arkedo series on the PlayStation Network, no longer has any employees.
The team will be producing no more games moving forwards, in other words. So that sequel to Hell Yeah! Wrath of the Dead Rabbit that we were all looking forward to will likely not happen.
Another sad bit of news for the game's industry. These days we can't seem to go a week without some really good quality game developer of publisher closing up shop.
The games are still available on the various platforms though, so if you haven't had a chance to try them yet, now might be a good time to give them a go, and wonder what might have been:
The team will be producing no more games moving forwards, in other words. So that sequel to Hell Yeah! Wrath of the Dead Rabbit that we were all looking forward to will likely not happen.
Another sad bit of news for the game's industry. These days we can't seem to go a week without some really good quality game developer of publisher closing up shop.
The games are still available on the various platforms though, so if you haven't had a chance to try them yet, now might be a good time to give them a go, and wonder what might have been:

4 comments:
"Go big or go home"... turns out most people are going home.
Did you see the absolutely brilliant write-up about Arkedo over at Edge? http://www.edge-online.com/features/arkedo-studio-a-story-of-ingenuity-and-disaster/
It's really sad. I absolutely loved these guys. Pix 'n Love Rush and Hell Yeah! Especially.
I hadn't until you posted the link but yeah it seems they lost their focus on the small stuff. Biting off more than they can chew seems to be an increasingly apparent problem for developers and publishers and as I have said before it's only going to get worse.
I wonder if the guys at Arkedo felt like they had to "go big." Looking at that Edge article, it seems that a couple of failures left them almost bankrupt and they needed a bigger, more ambitious game to try and escape.
Not a healthy situation for a studio to be in, and I think you're right - it's only going to get worse.
Still, as a swan song, Hell Yeah! was a fine way to go - worth a play.
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