Dead Space was one of the new, quality experiences of 2008. Whether you agree with that statement or not, the list of awards from websites and events ranging from IGN to the BAFTA Game Awards definitely showed that Dead Space was not just another game that could be swept under the rug. A sequel was released on January 15th of 2011 to a divided fandom. Other than the horrible marketing campaign that pandered to 15 year-olds despite the game being rated for those of 18 years or older, some fans thought the game ditched the elements which made the first game truly scary while others did not mind the few changes. Whichever side of the fence you reside on, the game went on to sell little over two million copies, making itself a success. Since the general rule of thumb is for entertainment companies to keep pushing sequels, Dead Space 3 is planned released sometime in February of 2013. However, EA is expecting more sales than a small two million.
11:16
EA: Dead Space 3 needs to sell 5 million units for further series investment
Written By The V8 Ninja on Saturday, June 16, 2012 | 11:16
08:24
The weekend discussion: "What are you playing this weekend?"
Welcome to a new weekly feature at Digitally Downloaded! We all like games, and we all like to talk about games so, while the weekend brings us no news to ponder over, let's talk about games!
Each week we're going to have a different discussion topic to run over the weekend - we'll mix things up and we'd love for you to jump in and join the conversation.
So to kick things off, let's have an easy starter: "What game(s) are you playing this weekend?"
Look forward to hearing from you!
Each week we're going to have a different discussion topic to run over the weekend - we'll mix things up and we'd love for you to jump in and join the conversation.
So to kick things off, let's have an easy starter: "What game(s) are you playing this weekend?"
Look forward to hearing from you!
23:15
Amnesia: The Dark Descent is one of the few horror games that elevates itself to (and maybe even beyond) the likes of Resident Evil, Dead Space, and Silent Hill. The cold atmosphere is one of the main highlights; without Frictional Games (the developers of Amnesia: The Dark Descent) expertly crafting the world in which Amnesia takes place, the game would be only half as terrifying as the final product. However, the atmosphere was only one of the reasons as to why the game was successful in creating a foreboding environment. The question of whether an atmosphere-focused studio could come close to replicating what Frictional Games accomplished is an interesting one, and that question will be answered when the thechineseroom-developed, Frictional-Games-produced indirect sequel to Amnesia: The Dark Descent is released later this year, bearing the name of Amnesia: A Machine For Pigs.
Amnesia: A Machine For Pigs gets a teaser trailer
Written By The V8 Ninja on Friday, June 15, 2012 | 23:15
Amnesia: The Dark Descent is one of the few horror games that elevates itself to (and maybe even beyond) the likes of Resident Evil, Dead Space, and Silent Hill. The cold atmosphere is one of the main highlights; without Frictional Games (the developers of Amnesia: The Dark Descent) expertly crafting the world in which Amnesia takes place, the game would be only half as terrifying as the final product. However, the atmosphere was only one of the reasons as to why the game was successful in creating a foreboding environment. The question of whether an atmosphere-focused studio could come close to replicating what Frictional Games accomplished is an interesting one, and that question will be answered when the thechineseroom-developed, Frictional-Games-produced indirect sequel to Amnesia: The Dark Descent is released later this year, bearing the name of Amnesia: A Machine For Pigs.
Labels:
Amnesia: A Machine For Pigs,
Frictional Games,
Horror,
PC
12:15
The ten most disappointing games this generation
Labels:
Alice Madness Returns,
amy,
Dragon Age,
dragons dogma,
James Bond,
kingdoms of amalur,
Lord of the Rings,
Resonance of Fate,
Shadows of the Damned,
The Cursed Crusade,
Top 10
09:21
Review: Bang Bang Racing (XBLA)
Labels:
Bang Bang Racing,
XBLA,
Xbox 360,
Xbox Live Arcade
06:25
Put a stake in these Van Helsing screens
Labels:
Diablo,
NeocoreGames,
PC,
Steam,
The Incredible Adventures of Van Helsing,
XBLA,
Xbox Live
04:54
New Zone of the Enders HD screens released
Labels:
hd collection,
Konami,
PlayStation 3,
PS3,
Xbox 360,
ZoE,
Zone of the Enders
01:31
Spidey webs up the Nintendo Download
Labels:
Nintendo,
Nintendo 3DS,
Nintendo Direct,
nintendo download,
Nintendo DS,
Nintendo DSi,
Nintendo Network,
Nintendo Video,
Nintendo Wii
22:36
In an investor meeting that happened during E3, an individual asked Nintendo president Satoru Iwata how Nintendo would catch up and overtake the digital services of Sony, Microsoft, Apple, and Android devices. Iwata responded by saying that Nintendos solution to providing an online service would not quickly be able to do either of those things.
Nintendo: We cannot quickly overtake XBL, PSN, and the App Store
Written By The V8 Ninja on Thursday, June 14, 2012 | 22:36
In an investor meeting that happened during E3, an individual asked Nintendo president Satoru Iwata how Nintendo would catch up and overtake the digital services of Sony, Microsoft, Apple, and Android devices. Iwata responded by saying that Nintendos solution to providing an online service would not quickly be able to do either of those things.
Labels:
E3,
Miiverse,
Nintendo,
Online Services,
Wii U
13:42
Penny Arcade has produced a rather interested editorial in which the author, Ben Kuchera, makes the claim that ‘banning E3 booth babes isn’t good manners, it’s good business.’ It’s a good read – I recommend everyone check it out. It’s also something he contradicts in his own editorial.
'Booth babes' aren't the problem, it's the booth babes that are the problem
![]() |
| Is this acceptable as a booth babe costume? Let us know your thoughts! |
10:43
Nothing to see here folks, just the XBL update
Labels:
Babel Rising,
From Dust,
nicktoons,
pinball,
Skyrim,
xbl,
xbl update,
XBLA,
Xbox,
Xbox 360,
Xbox Live,
Xbox Live Arcade,
xbox live update
10:11
First screens of Alien Fear released
Labels:
Alien Fear,
City Interactive,
PlayStation,
PS3,
PSN,
XBLA,
Xbox 360
09:47
Review: Autumn Dynasty (iPad)
07:55
The PSN update Vita-licious!
Labels:
batman,
Borderlands,
PlayStation 3,
Playstation Blog,
PlayStation Home,
PlayStation Minis,
PlayStation Network,
PlayStation Plus,
PlayStation Store,
PlayStation Vita
07:03
Wheels of Destruction is free to expand
Labels:
Gelid Games,
Moscovian Mayhem,
PlayStation,
PS3,
PSN,
wheels of destruction
19:09
Tomb Raider reboot's 'goreporn' might just be the thing the series needs
Written By Matt Sainsbury on Wednesday, June 13, 2012 | 19:09
It’s a bit like a rolling stone down a mountainside – though the upcoming Tomb Raider reboot didn’t cause a massive controversy in E3 (after all, we had Hitman for that), in the days since that rolling stone has become an avalanche of complaints over the extreme violence (including sexual violence) found within the game and very idea that this Lara Croft is a venerable woman that needs the player to “protect” her.
15:09
Trees of Doom invade Google Play
Labels:
Android,
Google Play,
iOS,
lava balls,
ninjatown,
Trees of Doom
14:49
MGS HD Collection available on PSV today
Labels:
Konami,
Metal Gear Solid,
mgs hd collection,
PlayStation Vita,
PSN,
psv,
PSVita,
solid snake
13:44
Harvest Moon and The Legend of the River King coming to 3DS Virtual Console
12:15
Review: CrossWorlds the Flying City (iPhone)
22:32
Review: Tom Clancy's Ghost Recon: Future Soldier (PS3)
Written By Matt Sainsbury on Tuesday, June 12, 2012 | 22:32
Tom Clancy has always appealed to me as a FPS franchise, in much the same way James Bond does. Like a big, brash, American version of Bond, Tom Clancy tales have it all – counter terrorism, stealth, exotic locations. The alcohol might be a little different – Tom Clancy heroes are more about beer than martinis, but the concepts are similar.
Labels:
military shooter,
PS3,
Reviews,
Shooter,
Tom Clancy
14:55
Wii U's online: it's time to get worried
Labels:
Friend Code,
Nintendo Wii U,
Online,
Opinion,
uh oh,
Wii U
13:59
Almost eight years ago, Valve released an updated version of its first game, Half-Life, to run on their brand new Source engine. While the water shaders and lighting effects were updated thanks to the brand new engine, almost all of the original Half-Life's assets remained unchanged; textures were still basic, character modeling was simple, and the 1998 voice actors were still present. This aspect left fans full of disappointment, so much that two groups of modders began working on recreating and rebuilding the entirety of the original Half-Life in the Source Engine. These two groups later teamed up and pooled their resources to create Black Mesa: Source, one of the most ambitious fan mods to ever be in production.
Long live Black Mesa: Source-powered, fan-headed re-imagining of Half-Life gets new screenshots
Almost eight years ago, Valve released an updated version of its first game, Half-Life, to run on their brand new Source engine. While the water shaders and lighting effects were updated thanks to the brand new engine, almost all of the original Half-Life's assets remained unchanged; textures were still basic, character modeling was simple, and the 1998 voice actors were still present. This aspect left fans full of disappointment, so much that two groups of modders began working on recreating and rebuilding the entirety of the original Half-Life in the Source Engine. These two groups later teamed up and pooled their resources to create Black Mesa: Source, one of the most ambitious fan mods to ever be in production.
10:57
Lollipop Chainsaw's four-hour runtime is not a problem, guys
06:30
Review: Ys Origin (PC)
Ys: The Oath in Felghana was a game that succeeded in pushing the boundaries of what a remake should be. Ys Origins uses the same engine as that title and isn’t quite as focused, but to dismiss it as a lazy entry in the series would be a huge mistake. It features enough gameplay differences to warrant purchasing even if you’ve already played Felghana.
04:00
Max Payne Mobile double taps Androids
Labels:
Android,
iOS,
Max Payne,
max payne mobile,
mobile
18:25
Retro Review: Tumble Pop (3DS Virtual Console)
Written By Matt Sainsbury on Monday, June 11, 2012 | 18:25
Labels:
Arcade,
Nintendo 3DS,
platformer,
Retro Reviews,
Tumble Pop,
Virtual Console
11:07
Review: 3D Solitaire (3DS)
10:36
Review: Uncharted: Golden Abyss (Vita)
Labels:
action,
PlayStation Vita,
Reviews,
Shooter,
Uncharted
Subscribe to:
Posts (Atom)































