11:00
Reminder: Please fill out the Digitally Downloaded reader's survey!
Written By Matt Sainsbury on Saturday, April 14, 2012 | 11:00
09:00
Rabbids Go HD: the ultimate app for rabbid Rabbids fans
23:18
Review: Pure Chess (PS3)
Written By Matt Sainsbury on Friday, April 13, 2012 | 23:18
Labels:
board game,
Chess,
PlayStation 3,
Pure Chess,
Reviews
14:13
The Xbox Live update wears a Fez
Labels:
fez,
the splatters,
xbl,
xbl update,
XBLA,
Xbox,
Xbox 360,
Xbox Live,
Xbox Live Arcade,
xbox live update
11:25
Metal Gear Solid, FEAR and Halo devs team up for AAA-standard iOS Kickstarter project
The iOS platforms have a few games that are both exclusive and AAA-quality - think Infinity Blade or Call of Cthulhu: Wasted Land. A new Kickstarter has launched for a game that promises to blow them all out of the water.
09:28
Like Square Enix music? Go stream it now. 24/7
07:36
Skyrim gets Kinected
Labels:
bethesda,
Kinect,
Skyrim,
the elder scrolls,
Xbox 360
02:42
Max Payne Mobile released
Labels:
iOS,
iPad,
iPhone,
iPod Touch,
max payne mobile,
Remedy,
Rockstar
23:16
The PSN update... gone sour
Written By The Angry Spark on Thursday, April 12, 2012 | 23:16
Labels:
grand theft auto,
house of the dead,
Persona 3,
pinball arcade,
PlayStation 3,
ps plus,
PS Vita,
PS2 Classics,
PS3,
PSN,
psn update,
PSP,
psv,
skullgirls,
Sony,
sour patch kids
20:12
Review: Warriors Orochi 3 (PS3)
Labels:
action,
PlayStation 3,
Reviews,
Tecmo Koei,
Warriors Orochi
12:23
New MGS PSV screens sneak out
Labels:
Konami,
Metal Gear Solid,
mgs,
PlayStation,
PS Vita,
psv
07:40
It's a zombie outbreak in your backyard
06:00
Konami cleans up its Puddle
03:50
Most everyone has played one of the original Sonic the Hedgehog games. Ever since Sega went third party, the Mega Drive games have been released on every system known to man. What people did miss was bizarrely from the very same era - Sonic CD. It’s especially unfortunate, because Sonic CD is just as good as the Mega Drive games – perhaps even better.
Special stages revolve around destroying a predetermined number of UFO. That’s easier said than done though, as Sonic moves forward on his own whilst in a 3D environment and you only have control over his direction. On top of that, you’ve got a time limit and running through water will rapidly drain your precious time. If you can actually manage to beat some of the tough later levels and collect all six of the time stones, you’ll be eligible to see the game’s true ending (which, by the way, is another beautiful cutscene).
Our Scoring Policy
Review: Sonic CD (iPhone)
Most everyone has played one of the original Sonic the Hedgehog games. Ever since Sega went third party, the Mega Drive games have been released on every system known to man. What people did miss was bizarrely from the very same era - Sonic CD. It’s especially unfortunate, because Sonic CD is just as good as the Mega Drive games – perhaps even better. All the standard makings of Sonic’s platforming games are here. You’ve probably already sped through loop-de-loops, nabbed a large haul of rings, explored special stages, and battled Robotnik in the past.
If you haven’t, things basically boil down to running through timed 2D stages at high speeds whilst occasionally jumping to make your way to the goal. Several nuances are littered throughout each level, such as robotic foes, pitfalls, spikes, and power-ups. Grabbing rings makes Sonic invulnerable to attacks, but getting hit just once will cause him to lose every ring in his collection. Clear two levels and a boss level and you can head to the game’s next zone, featuring a new theme.
However, Sonic CD makes all of these elements more intense and expands on the basic gameplay of the main series titles to form a more appealing package.
For starters, Sonic CD introduces a time travelling system. If you pass by a “past” sign at high velocity, you’ll be sent back to an alternate version of the level. Destroy all of Robotnik’s generators and you’ll change the outcome of the future in that area. This system helps ups the level of urgency in each stage. While potentially confusing to newcomers, you’re still able to bypass the system altogether and still achieve the true ending if you elect to instead play the special stages.
Special stages revolve around destroying a predetermined number of UFO. That’s easier said than done though, as Sonic moves forward on his own whilst in a 3D environment and you only have control over his direction. On top of that, you’ve got a time limit and running through water will rapidly drain your precious time. If you can actually manage to beat some of the tough later levels and collect all six of the time stones, you’ll be eligible to see the game’s true ending (which, by the way, is another beautiful cutscene). Another noteworthy departure is how totally disorienting the gameplay can be at times. There are certain moments where, if you’re not paying much attention, you’ll get fly all over the place whilst retreading ground you’ve already traversed in an endless nosebleed-inducing loop. Some of the levels may confuse you even if you’re fully alert. You may consider this a nuisance, but it’s accompanied by such a strange sensation that it’s hard to refer to it as a flaw.
The presence of time attack, a save feature, and a handful of extras help solidify the game’s quality. There’s no need to cuss about losing your last life against the final foe or play through the entire game just to see that one cool level. The iPhone port even throws in the ability to play as Sonic’s friend Tails once you’ve competed the game.
You’re probably starting to get worried that, since this is such a good game, surely the process of porting it to a button-free handheld must have tarnished it. Believe it or not, though, I can play Sonic CD just as well as I could with traditional controls. Despite the qualms you may have about a virtual D-pad, the manoeuvring here is top notch even in the busiest of segments. Not a single death occurred due to sloppy controls; I would have died in the exact same spots with a trusty DualShock 3. At the risk of exaggeration, it almost feels as if this game was designed in 1993 knowing that it would one day be ported to the iPhone.
Visually, the game holds up even better than Sonic’s Mega Drive outings. While it still largely resembles said titles, you’ll appreciate the added detail and graphical trickery. In particular, the fluidly animated opening and ending cutscenes have never looked better.
Like with the graphics, the sound here is far superior thanks to the game being released on disk technology during the cartridge era. There’s been a lot of debate over whether the Japanese or American soundtrack was superior, but you’ll be ecstatic to know that both are on offer here in all their brilliance. To further distinguish CD from the numbered titles, Sonic’s attack sounds differ in a pleasant-yet-familiar way.
Sonic CD is one of those few cases where I can recommend buying both the smartphone version and the console version. It’s not due to superior console visuals or exclusive features in each, but simply because this game is too good to leave at home. You’d be hard-pressed to find a more replayable pocket platformer, even at higher price points.
-Clark A
Our Scoring Policy
20:23
Review: Confrontation (PC)
Written By Matt Sainsbury on Wednesday, April 11, 2012 | 20:23
Tabletop strategy games being transformed into the virtual world have had a checkered history. When done well, these are fun and fantastic games - Shadows of the Horned Rat for Warhammer and Baldur’s Gate for Dungeons & Dragons springs to mind, but they are vanishingly rare whilst less faithful adaptations (most recent Dungeons & Dragons and Warhammer games) do little more than tarnish reputations.
Labels:
Confrontation,
Miniatures,
PC,
Reviews,
Strategy
08:55
Have faith, folks, Sony can turn it around
06:00
Mass Effect 3 Resurgence ready for action
Remember that free Mass Effect 3 content pack we told you about last week? You might want to log onto your online gaming service of choice right about now.
Labels:
BioWare,
EA,
mass effect,
me3,
origin,
PC,
PS3,
PSN,
resurgence,
shepard,
Xbox 360,
Xbox Live
02:50
Warhammer Online PvP goes into open beta
Labels:
BioWare,
EA,
MMO,
Online,
PC,
warhammer,
warhammer online,
wrath of heroes
02:00
Review: Combat Mission Touch (iPad 2+ only)
Before I begin, I’d like to clarify my skill when it comes to strategy games. I’m the person who in Chess, thinks it’s a good idea to take the opponent’s king with an army of pawns. So when it came to Combat Mission: Touch, I was way out of my depth. The Combat Mission series focuses around serious, simulated tactical battles. Touch is a smaller version of the Combat Mission series that you would find on PC.
Labels:
Battlefront.com,
Combat Mission,
hardcore game,
iPad,
ipad 2,
Reviews,
Strategy
19:50
The 80's. The golden age of the arcade games, where youths wasted many hours and quarters playing the latest releases such as Arkanoid, Pac-Man and Space Invaders. It's from this age that Strawdog Studios has found the inspiration for its newest title Space Ark, where you play as a team of animals called the Arkonauts, who've set out to repair the worlds of the solar system that were ravaged by a black hole. While it comes off rather well, it's not exactly a must-have.
Review: Space Ark (PC)
Written By Matt Sainsbury on Tuesday, April 10, 2012 | 19:50
The 80's. The golden age of the arcade games, where youths wasted many hours and quarters playing the latest releases such as Arkanoid, Pac-Man and Space Invaders. It's from this age that Strawdog Studios has found the inspiration for its newest title Space Ark, where you play as a team of animals called the Arkonauts, who've set out to repair the worlds of the solar system that were ravaged by a black hole. While it comes off rather well, it's not exactly a must-have.
11:00
Review: Penguin Patrol (DSiWare)
01:32
Mass Effect 3 resurges with Resurgence
Labels:
BioWare,
EA,
mass effect 3,
origin,
PC,
PlayStation,
PSN,
Xbox 360,
Xbox Live
17:50
Please participate in the first Digitally Downloaded reader survey
Written By Matt Sainsbury on Monday, April 9, 2012 | 17:50
12:38
Review: Anomaly Warzone Earth (Xbox 360)
Labels:
Anomaly Warzone Earth,
Reviews,
Tower defence,
Xbox 360
10:30
After reading Zane’s delightfully critical review of Defenders of Ardania, I’ve come to a conclusion about the guy: he has lived a very sheltered life. In giving a game like that a 1-star rating he has clearly not seen the true horrors of the games industry.
Review: Pirates Assault (DSiWare)
After reading Zane’s delightfully critical review of Defenders of Ardania, I’ve come to a conclusion about the guy: he has lived a very sheltered life. In giving a game like that a 1-star rating he has clearly not seen the true horrors of the games industry.
Labels:
DSiWare,
Pirates Assault,
Reviews,
Tower defence
09:46
Review: Defenders of Ardania (PC)
Tower defence is a genre that needs to be put away. It’s one of those genres that will probably go the way of the flight sim in the 2000’s – over done to the point where the only ones left talking about it in the future are those who still possess a USB joystick that isn’t collecting dust in linen closets in the houses of gamers everywhere.
Labels:
defenders of ardania,
PC,
Reviews,
Tower defence
09:21
Play Dungeons & Dragons Online and Lord of the Rings Online anywhere, anytime with Cloud versions coming
01:34
The PSN update was worth waiting for
Written By The Angry Spark on Sunday, April 8, 2012 | 01:34
Labels:
PlayStation,
PlayStation 3,
PlayStation Home,
PlayStation Minis,
PlayStation Network,
PlayStation One,
PlayStation Plus,
PlayStation Store,
PlayStation Vita,
PSN,
psn update,
PSP
00:34
Diabolical! It's the Xbox Live update!
Labels:
FIFA,
forza,
Kinect,
Max Payne,
pinball,
Rockstar,
snk,
The King of Fighters,
xbl,
xbl update,
XBLA,
xblig,
Xbox,
Xbox 360,
Xbox Live,
Xbox Live Arcade,
xbox live update
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