WorldCup Cricket Fever is UTV Indiagames’ newest attempt to create a definitive cricket game for the iPhone. While it uses the same engine as previous games that the developer has released (Cricket T20 Fever, IPL Indiagames T20 Fever, a couple of refinements in this game bring it a step closer to being essential.
If there’s one genre that is really lacking on the iPad right now it’s the serious wargame. A few small indie projects aside there’s not really anything that stands up as a beacon of the genre to attract the grognard fireflies to its warm glow.
It's nothing new to see online stores such as Amazon distributing codes for downloadable games, but GameStop appears to be one of the first to offer games on the eShop.
As you'd expect, pricing and purchase restrictions are exactly the same as on the eShop itself. What will make this worth it for some consumers is the ability to use gift cards and in-store credit from trading games towards the purchase of digital titles.
Traditional turned-based gaming seems to be dying out and being replaced with games of Confrontation’s ilk – a squad based strategy game. Squad based combat that seems to be a heady blend of RTS (without a base) and RPG.
Dracula needs no introduction to most people. Created in 1897 by Bram Stoker, the character became famous worldwide, successfully redefining the Vampire genre and became the inspiration for countless additional works of fiction. So it's no surprise then to see that one such work was Microid's game adaptation of Dracula is amongst them. Originally released back in 2000, Microids have decided to re-release this point and click adventure game once more onto iDevices everywhere and while it's not a particularly memorable title, it is still a fairly decent adventure.
Ninja Gaiden Sigma Plus isn’t really a new game. It’s a very old game that has been updated slightly to hit the PlayStation Vita launch window. That’s not actually a bad thing, though, because this is a classic game for a reason.
Flight Control is back, with what could probably be called the first genuine sequel for Firemint’s iOS rock star. Flight Control Rockets tries to do a couple of new things, and while there’s something about it that leaves a bitter taste in the mouth, it’s still an enormously addictive little game.
If you’ve been following recent gaming news, you likely have run into Double Fine’s record-breaking Kickstarter campaign, which has raised more than $3 million for a game that was refused by many major publishers.
Due to its success, you can bet that publishers and developers alike have been watching this trend very closely, and now the original Wasteland creators have jumped into the fray with attempting to get a sequel funded via Kickstarter. So, will this success continue? Will this be looked back on as a turning point for the game business, or is this a fluke?