When you stumble upon a game called “Tales From Space: Mutant Blobs Attack!!!”, your expectations don’t exactly soar. Aside from the muddled imagery, flinging around more than one exclamation point is a safety hazard. Yet despite this name, the game doubles as the most inventive 2D platformer I’ve played in years and Vita’s first must-have digital exclusive.
20:22
When you stumble upon a game called “Tales From Space: Mutant Blobs Attack!!!”, your expectations don’t exactly soar. Aside from the muddled imagery, flinging around more than one exclamation point is a safety hazard. Yet despite this name, the game doubles as the most inventive 2D platformer I’ve played in years and Vita’s first must-have digital exclusive.
Review: Tales From Space: Mutant Blobs Attack!!! (Vita)
Written By Clark Anderson on Saturday, February 25, 2012 | 20:22
When you stumble upon a game called “Tales From Space: Mutant Blobs Attack!!!”, your expectations don’t exactly soar. Aside from the muddled imagery, flinging around more than one exclamation point is a safety hazard. Yet despite this name, the game doubles as the most inventive 2D platformer I’ve played in years and Vita’s first must-have digital exclusive.
Labels:
Mutant Blobs Attack,
PlayStation Vita,
PSN,
Reviews,
Tales From Space
12:07
Review: Road Trip Adventure (PS2 Classics on PS3)
Labels:
PlayStation 3,
PS2 Classics,
Racing,
Reviews,
Road Trip Adventure
10:37
Final Fantasy Tactics is on iPad now
Labels:
Final Fantasy Tactics,
iPad,
Square Enix,
Strategy RPG
19:23
Sega teases next Dreamcast port for PSN and XBLA
Written By Clark Anderson on Friday, February 24, 2012 | 19:23
11:02
This week's PSN update is Vita-l
Labels:
PlayStation,
PS Vita,
PS3,
PSN,
psn update,
PSP,
psv,
Sony
09:18
Nnooo's WiiWare hit, escapeVektor, coming to 3DS and Vita
Labels:
escapeVektor: Chapter 1,
Nnooo,
PlayStation Vita
09:00
The other games don’t really warrant explaining, as every title in this collection follows the same basic formula: shoot and dodge. Each and every one is a shooter in some form, despite the ambiguous title “Arcade Classics”. Some variety here would have gone a long way toward making this feel like a collection, rather than the same game with different rule settings.
Review: Arcade Classics: Volume 1 (PS2 classics on PS3)
While we all love the hundred hour time-wasters of today, sometimes it’s good to revisit our gaming roots. Retro compilations are often the best place to do this, as they ease the pain of paying exuberant amounts of cash while also delivering sheer bulk.
Unlike other collections such as SNK Arcade Classics or Taito Arcade Classics, though, none of the games in System 3’s Arcade Classics: Volume One are from the arcade and their status as “classics” is up for debate.
That’s right, not a single one of these games is actually from the arcade. The games on offer either seek to replicate other titles from the past or bring something new to the games of yesteryear. With only six distractions, all lacking in any semblance of depth, this is a very dubious package. In fact, two of the games are eerily similar to one another and the lot of them follow the exact same rules.
The six games are Meteor Shower, Incoming, The Invaders, Bugs, Space Rescue, and Alien Raiders. While each game has its own little characteristics, nearly all of them take place on a lone screen (except for one, which is easily the most entertaining of the lot) and involves shooting. You’re given three lives to rack up as high a score as possible.
To be a bit more specific, The Invaders is essentially a clone of Taito’s Space Invaders. A large horde of enemies saunter left and right in a pattern whilst shooting occasionally, before gradually moving down to annihilate you. Alien Raiders is much the same, only with enemies that stray from the group to launch individual attacks.
The other games don’t really warrant explaining, as every title in this collection follows the same basic formula: shoot and dodge. Each and every one is a shooter in some form, despite the ambiguous title “Arcade Classics”. Some variety here would have gone a long way toward making this feel like a collection, rather than the same game with different rule settings. Meteor Shower and a few other games are either buggy or incredibly cheap in that dying automatically respawns you at the exact point of failure. This means it’s very likely that upon coming back to life, you’ll die instantaneously. Given that achieving a high score is the central goal of all six games, this is frankly inexcusable. I even found myself dying upon just booting up a game.
Since this was released in the PS2 era, there are no online leader boards. The developers can’t be faulted for that, of course, but it’s somewhat upsetting to play an obscure offline score-based game. You’re practically condemned to play in solitude, unless you’ve got a real-life friend willing to play and share frustration.
Overall, the interface is bizarre and inconsistent. When you try to restart mid-game, you’re taken to the high scores screen and must wait for all 10 of them to appear before you can actually choose another option to reset the game. In some games you are allowed to use either the D-Pad or left analog sick depending on your preference, but in others you only get to use one...even though the second control method serves no function at all.
Graphically, the games ditch the resemblance to early arcade games, instead taking on a PlayStation One-like identity. They’re too advanced to be lumped in with 16-bit visuals, yet clearly fall much below the PS2’s power. Perhaps this is not an error of the developers either, but it remains mystifying to play games with the complexity of the early 1980s and visuals of the mid-1990s.
There’s not much of a soundtrack to speak of beyond the stock music on the main menu. The six games are entirely composed of various noises. What few sound effects present manage to be humorously out of context. Perhaps the developers have been enlightened about the extraterrestrial life, but I would not expect a dying alien soldier to squeak like a cute dog toy. I’m still baffled as to what motif they were going for with this whole arcade theme.
At the time of its release, Arcade Classics was a new game masquerading as a compilation of classics. It’s destined to become retro itself now that the game is included with other PS2 Classics, but that won’t change its quality for the better. I cannot justify telling you to spend €4.99 on six buggy, half-hearted shooters when the PlayStation Store houses legitimate classics as far as the eye can see.
-Clark A
06:28
Xbox Live Wakes up this week
Labels:
alan wake,
american nightmare,
xbl update,
XBLA,
Xbox,
Xbox 360,
Xbox Live,
Xbox Live Arcade
05:56
Roll into the Nintendo Download
Labels:
3DS,
dillon's rolling western,
dsi,
Nintendo,
nintendo download,
nintendogs+cats,
update
21:10
GOG selling Dungeons and Dragons classics, cheap
Written By Matt Sainsbury on Thursday, February 23, 2012 | 21:10
Labels:
Baldurs Gate,
Dragonshard,
Dungeons and Dragons,
Forgotten Realms,
GOG,
Icewind dale,
Neverwinter Nights,
Planescape Torment,
sale
15:56
Sonic Heroes hits the European PSN Store...quietly
So much for "sonic boom". Sonic Heroes has just landed on the European PlayStation Store to absolutely no fanfare.
Originally released on Xbox, PlayStation 2, and GameCube back in 2003, Sonic Heroes met with ho-hum critical reception. Some fans still consider it to be one of the better 3D games and true to the classic formula while others cite it as the "fall of Sonic". The unfortunate part is that the PS2 port is cited the worst of the three with regards to glitches and performance, but it's still a relatively playable adventure compared to some of Sonic's other outings.
The strange thing is that this release comes entirely out of left field. No announcement was made by Sega of Europe and the game was not included with the regular PSN update schedule. One would expect more promotion, considering the company's track record of hyping up Sonic re-releases for months.
Sonic Heroes will run you £7.99/€9.99 and about 4.5GB of memory on your harddrive, making it one of the heftier PlayStation 2 games on PSN so far. There's no word on a release on a non-European release yet, but expect it to randomly appear as well.
Perhaps it just cropped up because it's PlayStation 2 Classics week at Digitally Downloaded?
13:45
Review: Checkers (iPhone)
Sometimes known as Draughts, Checkers has been a popular board game around the world for generations. Often referred to as “The Poor Man's Chess” due to its simplicity, the game has quite a following so it's no surprise to see that Tesko Gaming have decided to bring this title to the App Store. While it struggles to make itself a highlight amongst the large crowd of similar Checkers titles, it's certainly one of the more polished attempts.
13:18
Review: Cel Damage: Overdrive (PS2 Classics for PS3)
Labels:
Cel Damage,
PlayStation 3,
PS2 Classics,
Reviews
05:19
Alan Wake's American Nightmare launches on XBLA
Labels:
alan wake,
american nightmare,
house party,
Remedy,
XBLA,
Xbox 360,
Xbox Live
20:39
Nintendo Direct Japan broadcast: what happened?
Written By Matt Sainsbury on Wednesday, February 22, 2012 | 20:39
13:03
Review: Seek and Destroy (PS2 classics for PS3)
Labels:
action,
PlayStation 3,
PlayStation Network,
PS2 Classics,
Reviews,
Seek and Destroy,
tank battle
11:30
Review: Reversi (iPhone)
Reversi has been around for a long time. Also known by the name Othello, the strategy board game was first invented back in the 1880's in England and has remained fairly popular since then and has also seen quite a few video game adaptations, with the App Store itself being numerous with them. So have Tesko Gaming done enough in their attempt at bringing the game to the iOS, to make it stand out above all else? Sadly no, but it does the job pretty well.
08:29
NeverDead expansion pack now available
06:52
Wheels of Destruction unleashes the Scout
Labels:
Gelid Games,
PlayStation 3,
PS3,
PSN,
wheels of destruction
06:23
Modern Warfare 3's DLC season continues
Labels:
Activision,
calll of duty,
Elite,
FPS,
modern warfare 3
05:32
Big Bang Racing blasts out a trailer
Labels:
big bang racing,
digital reality,
PC,
PlayStation 3,
PSN,
Racing,
Steam,
XBLA,
Xbox Live Arcade
03:22
WWE Wrestlefest bodyslams iOS devices
Labels:
hake the snake roberts,
hulk hogan,
iOS,
iPad,
iPhone,
iPod Touch,
john cena,
macho man,
randy orton,
wrestlefest,
wwe,
wwf
12:35
Review: Gungrave Overdose (PS2 classics on PS3)
Written By Matt Sainsbury on Tuesday, February 21, 2012 | 12:35
Labels:
action,
Gungrave,
PlayStation 3,
PS2 Classics,
Reviews,
Shooter
10:28
Review: Crusader Kings 2 (PC)
A few years back, before I even aspired to be a videogame journalist, I came across an article by a man who quickly became my favourite journalist in the industry. That man was Tom Chick and the article I speak of was a recap of a session of Europa Universalis that Tom had played. In the article, he speaks to an in-game character about why he is making the decision he makes, and explaining the hardships that come with being expected to rule. It was a riveting read and remains as such even to this day; I'd highly recommend you check it out. I'm sure there are some people here who will appreciate the humour!
Labels:
Crusader Kings II,
grand strategy,
PC,
Reviews
20:55
Nintendo download disappointing again (UK)
Written By Matt Sainsbury on Monday, February 20, 2012 | 20:55
14:17
Review: MX World Tour (PS2 classics on PS3)
I have always had a bit of a soft spot for motorcycle racing games. I remember falling in love with Road Rash back on my PlayStation. In Twisted Metal, I was always about Mr. Grimm and his motorcycle. Still, MX World Tour was a title I never had the chance to try out on my PlayStation 2, so I get to approach the title with fresh eyes and no real nostalgia. That’s a shame too, because my guess is this release on the PlayStation Network is aimed at the nostalgic, because they may be willing to look past the flaws in this game.
Labels:
MX World Tour,
PlayStation 3,
PS2 Classics,
Racing,
Retro Reviews
09:16
Review: House of the Dead 3 (PS3)
House of the Dead 3 has quite a history. First released to the Arcades back in 2002 by Sega, the game was well received amongst the gaming community and found its way onto many home consoles. Fast forward 10 years and the game has resurfaced once more, boasting all new PlayStation Move support following the success of prequel entry “House of the Dead: Overkill – Extended Cut” on the console and comes off as the definitive home edition of the game.
Labels:
Arcade,
house of the dead,
PlayStation 3,
PSN,
Reviews,
Shooter
08:03
Jenova Chen, co-founder and creative director at thatgamecompany, took to the Playstation Blog this week and announced a release date for thatgamecompany's long awaited Journey. It will be available for download on the US Playstation Store on March 13. and will set you back the standard $15.
In the past, thatgamecompany's games have been very unique and Jenova has often described them as emotional journeys. On the Playstation Blog he says:
They have made themselves a loyal bunch of fans for their previous works and many such as myself are ready to fork up the cash, no questions asked, but if you want to know more before you buy here is a deeper description of what the game is about:
We are excited for Journey and so should you. Look for our review around March 13 if you're on the fence or prepare to be mesmerized when we can finally get our hands on that digital goodness.
From the Playstation Blog
Journey gets a release date
![]() |
| Journey looks absolutely stunning |
Jenova Chen, co-founder and creative director at thatgamecompany, took to the Playstation Blog this week and announced a release date for thatgamecompany's long awaited Journey. It will be available for download on the US Playstation Store on March 13. and will set you back the standard $15.
In the past, thatgamecompany's games have been very unique and Jenova has often described them as emotional journeys. On the Playstation Blog he says:
Journey, our third game, is an interactive parable, an anonymous online adventure to experience a person’s life passage and their intersections with other’s.
They have made themselves a loyal bunch of fans for their previous works and many such as myself are ready to fork up the cash, no questions asked, but if you want to know more before you buy here is a deeper description of what the game is about:
You wake alone and surrounded by miles of burning, sprawling desert, and soon discover the looming mountaintop which is your goal. Faced with rolling sand dunes, age-old ruins, caves and howling winds, your passage will not be an easy one. The goal is to get to the mountaintop, but the experience along the way is discovering who you are, what this place is, and what your purpose is. Travel and explore this ancient, mysterious world alone, or with a stranger you meet along the way. Soar above ruins and glide across sands as you discover the secrets of a forgotten civilization. Featuring stunning visuals, haunting music, and unique online gameplay, Journey delivers an experience like no other.
We are excited for Journey and so should you. Look for our review around March 13 if you're on the fence or prepare to be mesmerized when we can finally get our hands on that digital goodness.
From the Playstation Blog
Labels:
Jenova Chen,
Journey,
Playstation Blog,
PSN Exclusive,
thatgamecompany
21:40
Review: Malicious (PS3)
Written By Matt Sainsbury on Sunday, February 19, 2012 | 21:40
16:44
It's PlayStation 2 Classics week at Digitally Downloaded!
12:55
Minecraft: Pocket Edition becomes real game with update
07:11
It's a solid Nintendo Download this week
Labels:
3DS,
dsi,
hulu,
metal gear solid snake eater 3d,
nintendo download,
strider,
Super Mario Bros,
update,
Wii
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