23:23
Retro Review: The Legend of Zelda (3DS Virtual Console)
Written By Matt Sainsbury on Saturday, January 28, 2012 | 23:23
Labels:
3DS,
adventure game,
eShop,
Retro Reviews,
The Legend of Zelda
21:53
Review: Balloon Kid (3DS Virtual Console)
Balloon Fight is a pretty neat game, as primitive as it is. Ambassadors have been able to play the NES original for free on their 3DS for some time, and indeed of the ten NES Ambassador games, Balloon Fight has ended up being my second most-played game (after Yoshi, naturally).
Labels:
3DS,
Balloon Kid,
eShop,
platformer,
Retro Reviews,
Virtual Console
12:27
Review: King Arthur 2: The Roleplaying Wargame (PC)
03:00
Review: Zpulse (iPhone)
13:22
Nintendo's new network unveiled
Written By Matt Sainsbury on Friday, January 27, 2012 | 13:22
Labels:
3DS,
Nintendo,
Nintendo Network,
Nintendo Wii U
09:14
1C Company teams up with EA's Origin
08:59
Dead Block out now for the PC
08:57
On the eve of release, get your King Arthur 2 demo now
08:37
A little news story over at Gamasutra got me very excited this morning; Valve has rolled out a Beta for Steam Mobile.
Steam on iOS, Android? Yes, thanks!
A little news story over at Gamasutra got me very excited this morning; Valve has rolled out a Beta for Steam Mobile.
04:02
Dead Island: Ryder White trailer released
Labels:
dead island,
DLC,
PSN,
ryder white,
xbl,
XBLA,
Xbox 360
03:16
Rage HD expansions now available for iOS
Labels:
bethesda,
id software,
iOS,
iPad,
iPhone,
iPod Touch,
rage,
rage hd
23:47
Nintendo reports some negative financial news for FY11
Written By Matt Sainsbury on Thursday, January 26, 2012 | 23:47
22:44
Revealed: The 10 best selling Xbox 360 downloads in 2011
Labels:
Bastion,
Castle Crashers,
Dungeons and Dragons,
From Dust,
Fruit Ninja,
Full House Poker,
Magic the Gathering,
sales figures,
Torchlight,
toy soldiers,
Trials HD,
Xbox 360
13:36
Review: Soul Calibur (iPhone)
12:58
Review: Hatchi (iPhone)
09:43
While 3DS ambassadors received their ten free NES games back in early September last year, a new game is en route for the handheld Virtual Console in Japan - Punch Out. Indeed, the game is not a 3D classic, but a basic port of the original sports-puzzle hybrid.
So long as this is no mistake on Nintendo of Japan's part, it would be safe to assume that more NES games are coming to the already-confirmed 10.
What does this mean for the Wii Virtual Console and the inevitable WiiU Virtual Console? Unlike the PlayStation Network, the shop is not a singular entity between consoles. If you paid for Punch-Out on the Wii and want to play it on your 3DS, you'll have to pay again for the same title.
Let's speculate, shall we?
While it is futile to make further comparisons to the PlayStation Network, consider that your average PlayStation One title will run you $5.99 and an NES title a flat $5 on both systems (US pricing). This would mean a game from 1999 could be played on two consoles and would cost about half the price of one from 1989.
This also means those willing to purchase the same game twice would have to wait for each individual release to come once again. Given how save data is locked on the 3DS, it's unlikely that we'd be able to swap data between the two systems. Besides, the two current systems have yet to connect in any meaningful way thus far.
On the plus side, 3DS now has a much bigger pool of potential games to release from. Releases have been on the slow side for the 3DS Virtual Console since the launch of the eShop, usually bringing one new Game Boy title per week (if that). There would no doubt be some aficionados willing to buy the same game multiple times, so Nintendo could double dip. After all, you don't have to buy it if you don't want to.
Will the WiiU attempt to rectify the situation or is this merely a strategy? Perhaps Nintendo has something in mind for the current Wii."Or you're over-thinking the possibilities for no reason and it's just a one time deal. Get a grip!" It's anyone's guess, but this release poses more questions than we can count.
More NES games coming to 3DS, but what does it mean for the Virtual Console?
While 3DS ambassadors received their ten free NES games back in early September last year, a new game is en route for the handheld Virtual Console in Japan - Punch Out. Indeed, the game is not a 3D classic, but a basic port of the original sports-puzzle hybrid. What does this mean for the Wii Virtual Console and the inevitable WiiU Virtual Console? Unlike the PlayStation Network, the shop is not a singular entity between consoles. If you paid for Punch-Out on the Wii and want to play it on your 3DS, you'll have to pay again for the same title.
Let's speculate, shall we?
While it is futile to make further comparisons to the PlayStation Network, consider that your average PlayStation One title will run you $5.99 and an NES title a flat $5 on both systems (US pricing). This would mean a game from 1999 could be played on two consoles and would cost about half the price of one from 1989.
This also means those willing to purchase the same game twice would have to wait for each individual release to come once again. Given how save data is locked on the 3DS, it's unlikely that we'd be able to swap data between the two systems. Besides, the two current systems have yet to connect in any meaningful way thus far.
On the plus side, 3DS now has a much bigger pool of potential games to release from. Releases have been on the slow side for the 3DS Virtual Console since the launch of the eShop, usually bringing one new Game Boy title per week (if that). There would no doubt be some aficionados willing to buy the same game multiple times, so Nintendo could double dip. After all, you don't have to buy it if you don't want to.
Will the WiiU attempt to rectify the situation or is this merely a strategy? Perhaps Nintendo has something in mind for the current Wii.
06:46
Capcom fans give thanks for this week's PSN update
Labels:
Mortal Kombat,
PlayStation 3,
PS3,
PSN,
psn update,
scarygirl,
Sony
04:50
Quarrel with this week's XBL update
Labels:
assassins creed,
la noire,
puddle,
quarrel,
XBLA,
Xbox,
Xbox 360,
Xbox Live,
Xbox Live Arcade
16:32
Review: Time of Heroes (iPad)
Written By Matt Sainsbury on Wednesday, January 25, 2012 | 16:32
Smuttlewerk Interactive is an indie developer with some real potential. Its first game, Companions, was an entertaining little RPG throwback. Time of Heroes is more ambitious, and while we’re going to wait a few more games before these guys produce AAA-grade iPad entertainment, you can just tell they’re on the right path.
Labels:
iPad,
Reviews,
Smuttlewerk Interactive,
SRPG,
Time of Heroes
11:20
Resident Evil 6: Why I have no interest in this game
03:07
Full schedule released for XBLA House Party
Labels:
alan wake,
american nightmare,
EA,
I Am Alive,
Nexuiz,
warp,
XBLA,
Xbox 360,
Xbox Live Arcade
21:55
Review: Resident Evil 5 - a look back as we forward to Resident Evil 6 (PS3)
Written By Matt Sainsbury on Tuesday, January 24, 2012 | 21:55
10:59
So I was having a look around on my phone the other day and our EIC suggested that I see what Square Enix had available on the Android market since he has an iPhone. I looked and was unsurprised to find Crystal Defenders, but what I was surprised to find was a pair of sports games. One of those was baseball (review to come) which is understandable considering its popularity in Japan. The other one was cricket.
Review: Big Cup Cricket (Android)
![]() |
| You messed about/ I caught you out... |
09:33
Warp blinks onto consoles this February/March
Why the 'slash'? Because Warp, developed by EA Partners and Trapdoor, is kicking off Xbox Live's House Party a month ahead of it's multiplatform launch.
Labels:
EA,
house party,
warp,
Xbox 360,
Xbox Live Arcade
21:47
OnLive announces new Google partnership
Written By Matt Sainsbury on Monday, January 23, 2012 | 21:47
21:35
Lots of learning this week for Nintendo Downloaders (UK)
Subscribe to:
Posts (Atom)





























