Battlefield 3: Back to Karkand launched to eagerly awaiting players around the globe not all that long ago, but developer DICE isn't sitting back on it's laurels. Thay've got a three-peet of brand spankin' new multiplayer expansions on the way- all of which look to add something new to the military shooter.
- Battlefield 3: Close Quarters – In Battlefield 3: Close Quarters, players are dropped into a frantic, infantry-only theatre of war. Frostbite 2 high definition destruction makes the environment come alive as everything from furniture to plaster gets shot to pieces. Players will feel the intensity of the world exploding around them as rubble and broken pieces pile up on the floor, while tight level design and vertical gameplay create a highly competitive environment. Battlefield 3: Close Quarters also introduces new weapons, assignments and unique dog tags to bring back to the base game.
- Battlefield 3: Armored Kill – Following the tight infantry gameplay of Battlefield 3: Close Quarters, DICE will release Battlefield 3: Armored Kill that ups the ante for vehicular mayhem as only Battlefield can do. Featuring new driveable tanks, ATVs, mobile artillery and more, Battlefield 3: Armored Kill also delivers huge battlefields for an all-out vehicle assault, including the biggest map in Battlefield history.
- Battlefield 3: End Game – The fourth expansion pack will ship in the winter but details remain tightly guarded.
Battlefield 3: Back to Karkand – Battlefield 3: Back to Karkand is available now for download for $14.99 or 1200 Microsoft points and features four of the most beloved Battlefield 2™ maps (Strike at Karkand, Gulf of Oman, Wake Island and Sharqi Peninsula), all fully re-, imagined utilizing the power of the Frostbite 2 engine.Close Quarters will be available in June, followed by Armored Kill in the Fall and the mysterious 'EndGame in the Winter- no exact dates yet on any of the three. No pricing yet either, but smart money is on them being about the same as Karkand at $14.99 USD or 1200mspts.
Why the creation of large scale 'packs' instead of here and there DLC? Said Patrick Boch (Executive Producer on B3):
“Instead of delivering piecemeal map packs, we’re giving players a completely new experience with every themed expansion pack to keep the action fresh. Our expansions are designed to excite our large and active fan base while attracting new recruits with gameplay that is dynamic and unpredictable every time.”