Written By Clark Anderson on Friday, December 2, 2011 | 18:00
The original Metroid on the Nintendo Entertainment System was undeniably a classic. Many continue to play it to this day, even if it is somewhat dated, lacking a map and other basic features that we’ve come to expect from the genre. Unfortunately, its sequel does not receive the same recognition despite improving the formula. Why? Perhaps because it is akin to chasing morsels into an unexplored cave; exciting and rewarding, but ultimately too intimidating for most to attempt.
Just a friendly reminder, folks, the Red Wasp Call of Cthulhu advent calender (look for "Cthulhu Christmas Calender" on iTunes) is live, and it's such a fun little way to count down to Christmas
Written By Clark Anderson on Thursday, December 1, 2011 | 12:00
Written By Matt Sainsbury on Wednesday, November 30, 2011 | 13:03
Written By Matt Sainsbury on Tuesday, November 29, 2011 | 10:55
Written By The Angry Spark on Monday, November 28, 2011 | 14:30
I've been burned before by promising premises that turns out to be poorly implemented which seems to be a symptom of too many strategy games these days.