Mainly because the first thing that popped into my mind when I fired up War was Prince of Persia.
I played the hell out of the original PoP years ago and the similarities between those titles and this one are striking. And that's not a bad thing by the way. On the contrary, PoP was an amazingly good and strategic game for a side-scroller, and that's exactly what War is too. It's no coincidence either, as Other Ocean very much wanted to make this game an homage to the classics of the genre.
|DO NOT get too close to the tendrils.|
For a large part, the two titles play the same. If you played PoP at all and remember the run/jump/grab mechanics, then you'll be right at home here. It's just that the spiked traps and Middle-Eastern warriors have been replaced by loose electrical cables and homing mines.
Now there is one small difference (other than the Martian tech and 1950's setting); that being the fact that Arthur (the hero of the game) has no weapons and cannot fight back against the invaders. But not to worry, it's nowhere near as boring as that may sound. Actually, War is a refreshing change of pace.
And what a landscape it is. The graphics in War are fairly simple, with a hand drawn style that's rarely seen today. This gives the game a unique look that's generally pretty to look at and quite stunning at times. I especially liked the Tripod walkers stomping through the distant background- awesome looking stuff.
When you talk about amazing, by the way, you're talking bout Patrick Stewart. He's the narrator and voice in the head of Arthur- and he does an absolutely... well, amazing job here. Although, would you have expected less? As far as voice talent goes, Stewart is about as good as it gets. His reading of the story as you play is flawless and worth listening to all by itself as an audio track without playing anything.
|Crates douse fires- little known natural law.|
In fact, one of the biggest issues I had with War was that the narration occasionally stops and parts of the story are lost if you're killed and have to restart from a checkpoint. It's a little spotty though. At times, I found the audio started right back up as if I was playing through the section for the first time.
But unfortunately, for the most part Stewart's voice would trail off as I died and that would be it for that part of the tale- I couldn't get it to pick back up again when I restarted. Annoying to have an oversight like that stick around with a launch copy since I imagine it would have been a fairly easy fix.
|Some of the scenes are downright gorgeous|
All things considered, these are pretty minor quibbles however. And aside from the occasional hiccup with the controls that may result in too soon of a jump or a missed ledge here and there, this is a well put together adventure that satisfies. I don't see a ton and a half of re-playability here other than busting it out around Halloween-time since this is a very linear story, but the War of the Worlds should put a smile on the face of any fan of the books (especially if you're a fan of the books) or old school games like Prince of Persia.
Just be patient, take your time as you play- and you'll more than likely find that running for your life can actually be a lot of fun.
- Jason M
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